Update 1.23.0April 7, 2026

Patch Notes 1.23.0

Patch Notes 1.23.0

New Content

  • Vanguard Set in the shop

Bug Fixes

ARC

  • Fixed an issue that caused Rocketeers to use an incorrect combat alert sound

Gameplay

  • Fixed an issue where two Trigger 'Nades would sometimes deal three times the damage when detonated next to each other
  • Fixed an issue that would cause items to not be used as soon as possible when holding fire and swapping to them
  • Fixed an issue where weapons and items would fire automatically
  • Fixed a shoulder swap issue where the camera would stay only on one side
  • Fixed an exploit where an anvil splitter could be used without the dispersion penalty
  • Barricades can no longer be placed on Ziplines

Maps

Stella Montis

  • Fixed an issue where players could get set on fire outside of the locked room in Medical Research
  • Fixed a spot where players could be shot through the floor

Buried City

  • Fixed an issue where some staircases were missing

Locked Gate

  • Fixed some instances where the code printer could not be interacted with

Close Scrutiny

  • Changed movement speed for Rocketeers and Vaporizers so they don't behave strangely while idling
  • Fixed an issue where reconnected players would not see Assessor platforms correctly
  • Fixed an issue where Vaporizers would get stuck when getting close to an Assessor
  • Fixed an issue that would prevent an Assessor from flying back into orbit
  • Fixed an issue where breach platforms could break on an Assessor when spamming the Breach & Search prompts
  • All ARC summoned by the Assessor will now correctly leave the area and despawn if they remain idle for too long
  • Pinging an Assessor in the map screen now correctly reflects the actual location
  • Fixed an issue where players could get stuck when jumping from one platform to another on an Assessor
  • Fixed a spot in Buried City where an Assessor and a Probe could land in the same spot

UI

  • Fixed an issue where the weapon upgrade UI would show incorrect upgrade tiers
  • Fixed an issue that caused fully transparent helmet visors

Stability

  • Fixed some instances where certain visual effects could cause crashes