Update 1.26.0April 28, 2026

Riven Tides - Patch Notes 1.26.0

Riven Tides map, ARC Turbine enemy, Beachcombing map condition, Last Resort event, Trials Season 4

Riven Tides - Patch Notes 1.26.0

What's New?

Riven Tides Map

  • New explorable location featuring an abandoned shoreline, Exodus port, and Panorama Azzurro hotel

New Map Condition - Beachcombing

  • Minor map condition exclusive to Riven Tides — search beaches for buried treasure using specialized tools

New ARC Enemy

  • ARC Turbine — floating ARC machine patrolling the skies

Expedition Window

  • New feature for expedition management

New Items

  • Powered Descender — Epic Gadget
  • Crash Mat — Uncommon Throwable
  • White Flag — Common Deployable
  • Dockmaster's Detector — Common Gadget

New Player Project - Avian Alarm

Last Resort Event

  • Collect ship models and earn XP for rewards

Trials Season 4

  • The Solare Set
  • The Rachetta Set
  • New Augment: Tactical Mk.3 (Smoke)

Balance Changes

Weapon Economy Adjustments

  • Upgrading weapons will now repair 25% of the weapon's max durability
  • Average durability on spawned weapons: 50 → 30
  • Durability loss on shot adjusted by rarity:
    • Common: +75%
    • Uncommon: +50%
    • Rare: +35%
    • Epic: -5%
    • Legendary: -10%
  • Knockdown durability loss reduced: -30% → -15%

ARC Changes

  • Removed Comets from standard Dam Battlegrounds sessions
  • Heavily reduced Firefly presence in Dam Battlegrounds
  • Reduced Comet presence in Buried City

Gameplay - Stella Montis

  • Adjusted Exodus recyclables loot distribution for an even spread

Items

  • Vaporizer Regulator: Stack size 1 → 3
  • Trigger 'Nade: Added 1s delay after throw action; 1.3s delay after trigger action to reduce spam
  • Photoelectric Cloak: Weight 1 → 3; Power use rate 2.5/s → 10/s
  • Heavy Ammo: Stack size 40 → 60

Weapons

Bettina Balancing

  • Base Damage: 14 → 16
  • Base Fire-Rate: 285 → 235
  • Per Shot Dispersion reduced ~40%
  • Dispersion Recovery improved ~30%
  • ARC armor damage increased ~33%

Bug Fixes

ARC

  • Fixed aim assist not targeting leg joints on Bastion, Bombardier, Queen, and Matriarch
  • Fixed Vaporizer and ARC Surveyor patrol movement issues
  • Fixed ARC enemies not reacting to breaching sounds
  • Fixed Bastion target-switching accuracy bug
  • Added Vaporizers to more maps

Animation

  • Reworked emote system to support more emotes playable while running

Audio

  • Fixed a potential voice-over crash
  • Fixed Trader voice line frequency
  • Updated cosmetic helmet voice effects
  • Fixed emote preview audio issues
  • Fixed footstep sound persistence
  • Fixed surface audio on bridges
  • Added noise suppression for voice chat
  • Fixed voice chat breaking with platform UI

Cosmetics

  • Fixed facial hair/mask glitching during customization changes

Gameplay

  • Fixed deployables being placeable inside extraction elevators
  • Fixed bullet spawn positioning on moving objects
  • Fixed "Death from Above" achievement exploit
  • Fixed Expedition departure scheduling
  • Added late departure option

Items

  • Fixed binocular zoom levels
  • Fixed zipline fall damage and anchor visibility issues
  • Fixed Vita Spray simultaneous healing bug

Maps

The Blue Gate

  • Fixed floating props, wind damage zones, indoor/outdoor detection, culling issues, and stuck spots
  • Fixed supply station interactions

Buried City

  • Fixed wall clipping, roof flickering, and supply station interactions
  • Fixed Hurricane shield damage
  • Removed a problematic zipline

Spaceport

  • Fixed stuck spots, Launch Tower collision, texture flickering, and ladder launch issues

Dam Battlegrounds

  • Fixed cargo elevator stuck spot, clipping trees, floating grass, misaligned props, concrete materials, and navigation stuck spots

Movement

  • Crouch speed capped to forced walk when using items
  • Fixed heavy landing trigger timing

Performance

  • General performance improvements
  • Upgraded Intel XeSS to SDK 3.0.0
  • Reduced rubber-banding at playable area edges

Quests

  • Fixed Seeker Grenade eliminations not counting for the "Safe Passage" quest

Social

  • Added PlayStation Party conflict popup
  • Flattened reporting reasons display

Stability

  • Fixed a server crash occurring after round end
  • Fixed missing Expedition departure issues
  • Fixed a rare crash with item effects
  • Fixed a crash with certain outfits

UI

  • Enabled multi-select in inventory by default
  • Updated scrollbar styling
  • Added challenge previews to the practice range
  • Prioritized crafting suggestions
  • Fixed "Ping Destination" message display
  • Multiple Expedition screen updates with progress tracking
  • Fixed controller navigation in Projects
  • Fixed emote wheel binding
  • Fixed weapon display in Raider Den
  • Fixed Workshop suggestions from locked stations

VFX

  • Bullet holes now follow moving objects properly
  • Reduced clothing popping on camera changes
  • Improved ARC Surveyor beam visuals

Known Issues

  • Rare purchase failures in the customization screen
  • Firefly may disappear and drop grenades
  • Shredders float to the ceiling in Hidden Bunker
  • ARC may spawn inside geometry on The Dam
  • Flying ARC may appear stuck idle
  • Purchase UI may appear in front of inbox/profile
  • Player animations break when interrupting Baron Husk search
  • "Off The Radar" quest is incompletable on Riven Tides
  • Crash Mat visual issue in spectator mode
  • Leaper can jump through Turbine
  • Event Skin Preview displays incorrect progress
  • Rachetta outfit is missing color details (fix planned for a future patch)